

Apparently, this does not apply to the Clear Screen setting, where there is no screen overlay at all. Thereby you can make the screen more or less transparent. If the screen is too blurry or too clear for you, note that all screens have an alpha value, which you can edit in the default.lay file. It is a showcase for MAME's great bezel design. (2) I typically split these MAME bezels into cabinet and screen, so that you can switch between Clear Screen and Scratch Screen inside the game. No need for adjustments, since MAME automatically scales artwork. (1) All bezels stay in their original scale, mostly 1080p. My own main contributions to this repository are: I also included a template default.lay file, from which it is easy to build new layouts.Įxplained for MAME on my Blog for MAME on modern Macs: He now focuses on vertical overlays, while I remain with horizontal ones. lay files aim to be platform independent and bare bone (with exceptions, where choice is nice). NOTE: I will not transfer all of John Merrit's artwork for Retroach at any time, but I will pick and choose.įurther artwork from Orionsangel as discussed here:

What you find here:Īrtwork for the official MAME distribution, which is an adaptation of John Merrit's artworks for RetroArch/Retropie:
#Mame art files full#
They contain a full set of John Merrit's Realistic Bezels that he originally produced for Retroarch. I maintain a parallel repository for Retroarch overlays here: Parallel Retroarch Repository (John Merrit's originals): Most of these bezels were produced by John Merrit, Ars Invictus and Orions Angel. These Arcade Bezels provide the impression of (more or less heavily) used arcade machines, which I particularly like. screen bezels added to selected artwork (e.g.
